I was delayed in the finishing of the animation because I had all the clips lined up in a line and it looked well good, and then my tutor said "it would be funnier if there was more blood" so I was like "UUUUURGH" and then I went back over some of the clips to add more blood. I'm glad I did because I really like the effect, but I think some parts look a little slap-dash.
The blood pools underneath every footstep |
I was quite pleased with the soundscape from my animatic, so I reused quite a bit of it. I added some smooooooth jazz drums to the opening shot, which I think quickens the pace and adds more character.
I'm most pleased with the character animation, especially certain parts of the crossing signal dancing. The backgrounds are certainly a step up from my previous projects in terms of their complexity, but in future I'm very keen to try some more textures and fine details to make the world more real-feeling. At one point I considered animating some background characters. I now regret not doing that because it wouldn't have taken too long and it would've looked nice, but honestly I sort of forgot to.
The opening shot is nice, but the frame rate really vexes me because the camera pan looks a little jolty and I am not sure why.
Finally, I feel like certain parts of the sound scape play a little too quietly in conjunction with other parts of the animation. For instance, I may go back and edit it so that the background traffic noise is a little louder and the jazz music is a little quieter, but it is not a huge issue. Besides, the loud and quiet contrast adds to the effect of switching abruptly between the worlds of the humans and the crossing signal men.
No comments:
Post a Comment