Monday 5 March 2018

Animating my Roughs

Now that storyboards and animatics are done, I've taken a break from the fire animation and am animating the caveman scene. The three of us have decided to animate a scene each.

I did the roughs and am pleased with my character animation. It is weighty and well timed. I'd have loved to make this animation on ones, but time constraints do not allow it.

When revisiting my rough animation, I found that I had drawn them to be too rough, and I had not properly considered the scale of the character's head and the position of his facial features as he moves from pose to pose. This means I have far much more work to do when drawing the final line work.

In future I shall make my rough lines more detailed to save time.


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